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Rogue items · PDF

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The Crooked Alibi

50 cursed magic items requiring attunement by a Rogue.

Contains images and text generated by AI.

Included files and content

  • 50 cursed Rogue items
  • 28-page illustrated book and printer-friendly edition
  • 50 illustrated item cards
  • Free 5-page preview with four complete items

Example items

Tenant's Spare Key

Tenant's Spare Key

While holding the key against a nonmagical lock, you can take a Magic action to learn whether that lock has been unlocked in the last 24 hours. If it has, you also learn how long ago it was last unlocked, to the nearest hour. If a creature unlocked it, you learn whether the creature was Small, Medium, or another size; otherwise, you learn that no creature unlocked it. The key has three uses of this property, and expended uses are restored at dawn.

Curse. Using the key's property curses you. While cursed, subtract 1d4 from Dexterity checks you make with Thieves' Tools to unlock a lock you have previously unlocked. While you aren't cursed by this item, you can voluntarily end your Attunement to it. While cursed by this item, you cannot voluntarily end that Attunement, and the curse persists if Attunement ends another way. Remove Curse cast on you ends the curse and your Attunement to this item.

Divided-Likeness Locket

Divided-Likeness Locket

While holding the open locket, take a Magic action to touch a willing creature of your size, other than yourself, whose face you can see. For 1 hour, you perfectly recall its appearance and your face looks like its face as it appeared when touched. Your body and equipment are unchanged. Touching your face reveals your real features. You have Advantage on Charisma (Deception) checks to impersonate that creature. Using the locket again ends the effect. The locket has three uses of this property, and expended uses are restored at dawn.

Curse. Taking a likeness curses you. While cursed, your reflection shows the face of the last creature whose likeness you took, as it looked when touched. The reflection moves with you and doesn't change your actual appearance. You have Disadvantage on Charisma checks made to establish your true identity with a creature that can see your reflection. While you aren't cursed by this item, you can voluntarily end your Attunement to it. While cursed by this item, you cannot voluntarily end that Attunement, and the curse persists if Attunement ends another way. Remove Curse cast on you ends the curse and your Attunement to this item.

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